LEAP Documentation 40220
Documentation for the LEAP project
FAuthWeaponTicket Struct Reference

#include <ProjectXPlayerState.h>

Public Member Functions

 FAuthWeaponTicket ()
 
 FAuthWeaponTicket (TSubclassOf< class UWeaponInstanceRanged > InWeapon, TSubclassOf< class AActor > InProjectileClass, const FVector_NetQuantize InOrigin, int8 InNumUses, float InDamageModifier)
 

Public Attributes

TSubclassOf< class UWeaponInstanceRangedWeapon = NULL
 
TSubclassOf< class AProjectileProjectileClass = NULL
 
FVector_NetQuantize Origin = FVector_NetQuantize(0, 0, 0)
 
int8 NumUses = 1
 
float DamageModifier = 1.0f
 

Constructor & Destructor Documentation

◆ FAuthWeaponTicket() [1/2]

FAuthWeaponTicket::FAuthWeaponTicket ( )
inline

◆ FAuthWeaponTicket() [2/2]

FAuthWeaponTicket::FAuthWeaponTicket ( TSubclassOf< class UWeaponInstanceRanged InWeapon,
TSubclassOf< class AActor >  InProjectileClass,
const FVector_NetQuantize  InOrigin,
int8  InNumUses,
float  InDamageModifier 
)
inline

Member Data Documentation

◆ DamageModifier

float FAuthWeaponTicket::DamageModifier = 1.0f

◆ NumUses

int8 FAuthWeaponTicket::NumUses = 1

◆ Origin

FVector_NetQuantize FAuthWeaponTicket::Origin = FVector_NetQuantize(0, 0, 0)

◆ ProjectileClass

TSubclassOf<class AProjectile> FAuthWeaponTicket::ProjectileClass = NULL

◆ Weapon

TSubclassOf<class UWeaponInstanceRanged> FAuthWeaponTicket::Weapon = NULL

The documentation for this struct was generated from the following file: