#include <VoteInstanceMap.h>
◆ AllowUserVoteOptions()
bool UVoteInstanceMap::AllowUserVoteOptions |
( |
APlayerState * |
VoteInstigator, |
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const FName & |
Option |
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) |
| const |
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overridevirtual |
◆ BeginPlay()
void UVoteInstanceMap::BeginPlay |
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| ) |
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overridevirtual |
◆ BroadcastVoteWarning()
void UVoteInstanceMap::BroadcastVoteWarning |
( |
int32 |
Warning | ) |
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overrideprotectedvirtual |
◆ CheckVoteResult_Implementation()
bool UVoteInstanceMap::CheckVoteResult_Implementation |
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| ) |
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overridevirtual |
◆ CloseVote()
void UVoteInstanceMap::CloseVote |
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overridevirtual |
◆ GetMapList()
void UVoteInstanceMap::GetMapList |
( |
TArray< FString > & |
OutMapList | ) |
const |
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virtual |
◆ OnVoteResult_Implementation()
void UVoteInstanceMap::OnVoteResult_Implementation |
( |
const FVoteOption & |
VoteOption | ) |
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overridevirtual |
◆ VoteTimerComplete()
void UVoteInstanceMap::VoteTimerComplete |
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| ) |
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overrideprotectedvirtual |
◆ bTravelOnVoteEnd
bool UVoteInstanceMap::bTravelOnVoteEnd = false |
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protected |
◆ bTravelToBestVotedMap
bool UVoteInstanceMap::bTravelToBestVotedMap = true |
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protected |
The documentation for this class was generated from the following files: