#include <VoteInstanceMap.h>
◆ AllowUserVoteOptions()
| bool UVoteInstanceMap::AllowUserVoteOptions |
( |
APlayerState * |
VoteInstigator, |
|
|
const FName & |
Option |
|
) |
| const |
|
overridevirtual |
◆ BeginPlay()
| void UVoteInstanceMap::BeginPlay |
( |
| ) |
|
|
overridevirtual |
◆ BroadcastVoteWarning()
| void UVoteInstanceMap::BroadcastVoteWarning |
( |
int32 |
Warning | ) |
|
|
overrideprotectedvirtual |
◆ CheckVoteResult_Implementation()
| bool UVoteInstanceMap::CheckVoteResult_Implementation |
( |
| ) |
|
|
overridevirtual |
◆ CloseVote()
| void UVoteInstanceMap::CloseVote |
( |
| ) |
|
|
overridevirtual |
◆ GetMapList()
| void UVoteInstanceMap::GetMapList |
( |
TArray< FString > & |
OutMapList | ) |
const |
|
virtual |
◆ OnVoteResult_Implementation()
| void UVoteInstanceMap::OnVoteResult_Implementation |
( |
const FVoteOption & |
VoteOption | ) |
|
|
overridevirtual |
◆ VoteTimerComplete()
| void UVoteInstanceMap::VoteTimerComplete |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ bTravelOnVoteEnd
| bool UVoteInstanceMap::bTravelOnVoteEnd = false |
|
protected |
◆ bTravelToBestVotedMap
| bool UVoteInstanceMap::bTravelToBestVotedMap = true |
|
protected |
The documentation for this class was generated from the following files: