LEAP Documentation 40220
Documentation for the LEAP project
UScoreboardWidget Member List

This is the complete list of members for UScoreboardWidget, including all inherited members.

AddScoreboardEntry(AProjectXPlayerState *PlayerState)UScoreboardWidgetprotected
AddToScreen(class ULocalPlayer *LocalPlayer, int32 inZOrder) overrideUAdvancedUserWidgetprotectedvirtual
AlertInterfaceMenuWasToggled(bool bToggle)UAdvancedUserWidget
bAutoDestroyUAdvancedUserWidget
bAutoFocusWidgetUAdvancedUserWidget
bAutoRegisterUAdvancedUserWidget
bCloseOtherWidgetsUAdvancedUserWidget
bDestroyOnLevelTravelUAdvancedUserWidget
bDisablesPlayerInputWhenActiveUAdvancedUserWidget
bDismissableByBackInputUAdvancedUserWidget
bDismissableByOtherWidgetsUAdvancedUserWidget
bPreventLowerPriorityWidgetsFromOpeningUAdvancedUserWidget
bPreventWidgetsFromOpeningUAdvancedUserWidget
bRestoreLastFocusedChildUAdvancedUserWidget
bRestrictNavigationToWidgetUAdvancedUserWidget
bUsesVirtualCursorUAdvancedUserWidget
bUseVisibilitySemaphoreUBasicUserWidgetprotected
bWaitForPawnUBasicUserWidgetprotected
bWantsToCollapseUAdvancedUserWidget
CacheFocusedElement()UAdvancedUserWidgetprotected
CanDismissWidget(EWidgetDismissType Type) constUAdvancedUserWidgetvirtual
CanDisplayWidget() constUAdvancedUserWidget
Close()UAdvancedUserWidget
CollapseDelayUAdvancedUserWidget
CollapseDelayTimerHandleUAdvancedUserWidget
CollapseWidget()UAdvancedUserWidget
FadeOutInterpolationIDUAdvancedUserWidget
FocusPriorityWidgetUAdvancedUserWidget
GetFocusedChild(const UUserWidget *Widget)UAdvancedUserWidgetprotected
GetLastFocusedWidget()UAdvancedUserWidgetinline
GetTeamEntryContainer(uint8 Team)UScoreboardWidgetprotected
GetTimeSpawned()UAdvancedUserWidgetinline
GetViewportClient() constUAdvancedUserWidgetprotectedvirtual
IsDismissable() constUAdvancedUserWidgetinline
IsWidgetActive() constUAdvancedUserWidget
LevelTravel()UAdvancedUserWidget
NativeConstruct() overrideUAdvancedUserWidgetprotectedvirtual
NativeDestruct() overrideUAdvancedUserWidgetprotectedvirtual
NativeOnFocusReceived(const FGeometry &InGeometry, const FFocusEvent &InFocusEvent) overrideUAdvancedUserWidgetprotectedvirtual
OnBottomFaceButton()UAdvancedUserWidget
OnGamepadAxisMoved(const FName AxisName, const int32 ControllerId, const float Delta)UAdvancedUserWidget
OnGamepadButtonPressed(const FInputEvent InputEvent, const int32 ControllerId)UAdvancedUserWidget
OnLeftBumper()UAdvancedUserWidget
OnLeftFaceButton()UAdvancedUserWidget
OnLevelTravel()UAdvancedUserWidgetprotected
OnMenuBack()UAdvancedUserWidget
OnRightBumper()UAdvancedUserWidget
OnRightFaceButton()UAdvancedUserWidget
OnTopFaceButton()UAdvancedUserWidget
OnWidgetDelayedCollapseStart(const UObject *ContextObject=nullptr)UAdvancedUserWidget
OnWidgetMadeVisibleUAdvancedUserWidget
OnWidgetVisible(const UObject *ContextObject=nullptr)UAdvancedUserWidget
OnWidgetVisible_Implementation(const UObject *ContextObject=nullptr) overrideUScoreboardWidgetvirtual
OnWidgetWasCollapsedUAdvancedUserWidget
OnWorldReady()UBasicUserWidgetprotected
PlayerStateAdded(APlayerState *PlayerState)UScoreboardWidgetprotectedvirtual
PlayerStateMapUScoreboardWidgetprotected
PlayerStateRemoved(APlayerState *PlayerState)UScoreboardWidgetprotectedvirtual
ScoreboardEntryMapUScoreboardWidgetprotected
SetVisibility(ESlateVisibility NewVisibility) overrideUBasicUserWidgetprotectedvirtual
SetWidgetVisible()UAdvancedUserWidget
SortScoreboardLists(bool bForce=false)UScoreboardWidgetvirtual
SortTimeUScoreboardWidgetprotected
SortTimerHandleUScoreboardWidgetprotected
ToggleWidget(const EWindowToggleCommand ToggleCommand=EWindowToggleCommand::Toggle)UAdvancedUserWidgetvirtual
UpdatePlayerStateLists()UScoreboardWidgetvirtual
UpdateScoreboard(bool bSort=true, bool bCleanUp=true)UScoreboardWidgetvirtual
UpdateWorldStatus()UBasicUserWidgetprotectedvirtual
WidgetToActivateWhenClosedUAdvancedUserWidget
WorldReady()UBasicUserWidgetprotectedvirtual
WorldStatusTimerUBasicUserWidgetprotected
ZOrderUAdvancedUserWidget