#include <LevelInfo.h>
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| virtual void | GetLoadingScreenInfo (FText &OutMap, FText &OutSize, FText &OutAuthor, FText &OutDescription, FText &OutMapDescription, class UTexture2D *&OutLoadingScreenTexture) const |
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| bool | IsMap (const FString &FullMapName) const |
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| bool | ShouldOverrideSlateInformation () const |
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| virtual void | GetLoadingScreenSlateInfo (FSlateBrush &Background, FSlateBrush &LoadIcon, FSlateBrush &Frame, FSlateFontInfo &LevelNameFont, FSlateFontInfo &LevelSizeFont, FSlateFontInfo &AuthorNameFont, FSlateFontInfo &DescriptionFont) const |
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| FString | GetMapSoftObjectPath () const |
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| FString | GetFullMapName () const |
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| FString | GetMapFileName () const |
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| FString | GetLightingLevelMapName () const |
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| FString | GetMapHumanReadableName () const |
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| FString | GetMapSize () const |
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| FString | GetMapAuthorName () const |
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◆ GetFullMapName()
| FString ULevelInfo::GetFullMapName |
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| ) |
const |
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inline |
◆ GetLightingLevelMapName()
| FString ULevelInfo::GetLightingLevelMapName |
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const |
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inline |
◆ GetLoadingScreenInfo()
| void ULevelInfo::GetLoadingScreenInfo |
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FText & |
OutMap, |
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FText & |
OutSize, |
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FText & |
OutAuthor, |
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FText & |
OutDescription, |
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FText & |
OutMapDescription, |
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class UTexture2D *& |
OutLoadingScreenTexture |
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) |
| const |
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virtual |
◆ GetLoadingScreenSlateInfo()
| void ULevelInfo::GetLoadingScreenSlateInfo |
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FSlateBrush & |
Background, |
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FSlateBrush & |
LoadIcon, |
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FSlateBrush & |
Frame, |
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FSlateFontInfo & |
LevelNameFont, |
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FSlateFontInfo & |
LevelSizeFont, |
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FSlateFontInfo & |
AuthorNameFont, |
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FSlateFontInfo & |
DescriptionFont |
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) |
| const |
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virtual |
◆ GetMapAuthorName()
| FString ULevelInfo::GetMapAuthorName |
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const |
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inline |
◆ GetMapFileName()
| FString ULevelInfo::GetMapFileName |
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const |
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inline |
◆ GetMapHumanReadableName()
| FString ULevelInfo::GetMapHumanReadableName |
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const |
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inline |
◆ GetMapSize()
| FString ULevelInfo::GetMapSize |
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const |
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inline |
◆ GetMapSoftObjectPath()
| FString ULevelInfo::GetMapSoftObjectPath |
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const |
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inline |
◆ IsMap()
| bool ULevelInfo::IsMap |
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const FString & |
FullMapName | ) |
const |
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inline |
◆ ShouldOverrideSlateInformation()
| bool ULevelInfo::ShouldOverrideSlateInformation |
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| ) |
const |
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inline |
◆ AuthorName
| FText ULevelInfo::AuthorName = FText::FromString("Author") |
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protected |
◆ bOverrideSlateInformation
| bool ULevelInfo::bOverrideSlateInformation = false |
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protected |
◆ DescriptionText
| FText ULevelInfo::DescriptionText = FText::FromString("") |
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protected |
◆ LightingMap
| TSoftObjectPtr<UWorld> ULevelInfo::LightingMap |
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protected |
◆ LoadingScreenAuthorNameFont
| FSlateFontInfo ULevelInfo::LoadingScreenAuthorNameFont |
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protected |
◆ LoadingScreenBackground
| FSlateBrush ULevelInfo::LoadingScreenBackground |
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protected |
◆ LoadingScreenDescriptionFont
| FSlateFontInfo ULevelInfo::LoadingScreenDescriptionFont |
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protected |
◆ LoadingScreenFrame
| FSlateBrush ULevelInfo::LoadingScreenFrame |
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protected |
◆ LoadingScreenLevelNameFont
| FSlateFontInfo ULevelInfo::LoadingScreenLevelNameFont |
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protected |
◆ LoadingScreenLevelSizeFont
| FSlateFontInfo ULevelInfo::LoadingScreenLevelSizeFont |
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◆ LoadingScreenLoadIcon
| FSlateBrush ULevelInfo::LoadingScreenLoadIcon |
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protected |
◆ LoadingScreenTexture
| class UTexture2D* ULevelInfo::LoadingScreenTexture = NULL |
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◆ Map
| TSoftObjectPtr<UWorld> ULevelInfo::Map |
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◆ MapDescription
| FText ULevelInfo::MapDescription = FText::FromString("") |
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◆ MapName
| FText ULevelInfo::MapName = FText::FromString("Untitled Level") |
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protected |
◆ MapSize
| FText ULevelInfo::MapSize = FText::FromString("Medium") |
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protected |
The documentation for this class was generated from the following files: