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LEAP Documentation 40220
Documentation for the LEAP project
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This is the complete list of members for UAnimNotifyState_Melee, including all inherited members.
| bDebugHitbox | UAnimNotifyState_Melee | protected |
| bDebugPersistentLines | UAnimNotifyState_Melee | protected |
| DrawHitboxPreview(USkeletalMeshComponent *MeshComp, const struct FHitBoxInfo &HitBox, float DeltaTime) | UAnimNotifyState_Melee | protectedvirtual |
| GenerateHitBox(USkeletalMeshComponent *MeshComp, struct FHitBoxInfo &HitBox) | UAnimNotifyState_Melee | protectedvirtual |
| GetWeaponInstance(USkeletalMeshComponent *MeshComp) const | UAnimNotifyState_Melee | protected |
| HitBoxExtent | UAnimNotifyState_Melee | protected |
| HitBoxOffset | UAnimNotifyState_Melee | protected |
| HitBoxRotation | UAnimNotifyState_Melee | protected |
| HitBoxSocketName | UAnimNotifyState_Melee | protected |
| NotifyBegin(USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, float TotalDuration) override | UAnimNotifyState_Melee | virtual |
| NotifyDuration | UAnimNotifyState_Melee | protected |
| NotifyElapsed | UAnimNotifyState_Melee | protected |
| NotifyEnd(USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation) override | UAnimNotifyState_Melee | virtual |
| NotifyTick(USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, float FrameDeltaTime) override | UAnimNotifyState_Melee | virtual |
| SendHitbox(USkeletalMeshComponent *MeshComp, const FHitBoxInfo &HitBox) | UAnimNotifyState_Melee | protectedvirtual |
| Shape | UAnimNotifyState_Melee | protected |
| WeaponInstance | UAnimNotifyState_Melee | mutableprotected |