LEAP Documentation 40220
Documentation for the LEAP project
UAnimNotify_CameraShake Class Reference

#include <AnimNotify_CameraShake.h>

Inheritance diagram for UAnimNotify_CameraShake:

Public Member Functions

virtual void Notify (class USkeletalMeshComponent *MeshComp, class UAnimSequenceBase *Animation) override
 

Public Attributes

TSubclassOf< class UCameraShakeBase > ShakeConfiguration
 
float ShakeMultiplier = 1.0f
 
float TightAimShakeMultiplier = 1.0f
 
bool bWorldShake = false
 
float ShakeInnerRadius = 200.0f
 
float ShakeOuterRadius = 500.0f
 
FName ShakeSocket = NAME_None
 

Member Function Documentation

◆ Notify()

void UAnimNotify_CameraShake::Notify ( class USkeletalMeshComponent *  MeshComp,
class UAnimSequenceBase *  Animation 
)
overridevirtual

Member Data Documentation

◆ bWorldShake

bool UAnimNotify_CameraShake::bWorldShake = false

◆ ShakeConfiguration

TSubclassOf<class UCameraShakeBase> UAnimNotify_CameraShake::ShakeConfiguration

◆ ShakeInnerRadius

float UAnimNotify_CameraShake::ShakeInnerRadius = 200.0f

◆ ShakeMultiplier

float UAnimNotify_CameraShake::ShakeMultiplier = 1.0f

◆ ShakeOuterRadius

float UAnimNotify_CameraShake::ShakeOuterRadius = 500.0f

◆ ShakeSocket

FName UAnimNotify_CameraShake::ShakeSocket = NAME_None

◆ TightAimShakeMultiplier

float UAnimNotify_CameraShake::TightAimShakeMultiplier = 1.0f

The documentation for this class was generated from the following files: