#include <AfflictionInstanceFloat.h>
◆ ApplyOverrideMethod()
float UAfflictionInstanceFloat::ApplyOverrideMethod |
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float |
ModifierIn | ) |
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protectedvirtual |
◆ ApplyStackingMethod()
float UAfflictionInstanceFloat::ApplyStackingMethod |
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float |
ModifierIn | ) |
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protectedvirtual |
◆ GetFloatModifier()
float UAfflictionInstanceFloat::GetFloatModifier |
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virtual |
◆ GetTotalFloatModifier()
void UAfflictionInstanceFloat::GetTotalFloatModifier |
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float & |
TotalModifer, |
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const TSubclassOf< UAfflictionInstance > |
AfflictionClass |
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) |
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virtual |
◆ K2_GetTotalFloatModifier()
virtual float UAfflictionInstanceFloat::K2_GetTotalFloatModifier |
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float |
Modifier, |
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const TSubclassOf< UAfflictionInstance > |
AfflictionClass |
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) |
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inlineprotectedvirtual |
◆ SetFloatModifier()
virtual void UAfflictionInstanceFloat::SetFloatModifier |
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float |
NewValue | ) |
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inlinevirtual |
◆ StackingMethod
◆ Value
float UAfflictionInstanceFloat::Value = 0.0f |
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protected |
◆ ValueMultipliers
TMap<class UPhysicalMaterial*, float> UAfflictionInstanceFloat::ValueMultipliers |
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protected |
The documentation for this class was generated from the following files: