#include <LoadingScreenSlate.h>
◆ ComputeDesiredSize()
FVector2D SLoadingScreenFrame::ComputeDesiredSize |
( |
float |
| ) |
const |
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overridevirtual |
◆ Construct()
void SLoadingScreenFrame::Construct |
( |
const FArguments & |
InArgs | ) |
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◆ LoadComplete()
void SLoadingScreenFrame::LoadComplete |
( |
| ) |
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overridevirtual |
◆ OnPaint()
int32 SLoadingScreenFrame::OnPaint |
( |
const FPaintArgs & |
Args, |
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const FGeometry & |
AllottedGeometry, |
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const FSlateRect & |
MyCullingRect, |
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FSlateWindowElementList & |
OutDrawElements, |
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int32 |
LayerId, |
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const FWidgetStyle & |
InWidgetStyle, |
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bool |
bParentEnabled |
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) |
| const |
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overridevirtual |
◆ SLATE_BEGIN_ARGS()
◆ bFadingOut
bool SLoadingScreenFrame::bFadingOut = false |
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protected |
◆ FrameBrush
FSlateBrush* SLoadingScreenFrame::FrameBrush |
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protected |
The documentation for this class was generated from the following files: