#include <ProjectXCharacterMovement.h>
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typedef FNetworkPredictionData_Client_Character | Super |
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◆ Super
◆ FNetworkPredictionData_Client_PXMovement()
FNetworkPredictionData_Client_PXMovement::FNetworkPredictionData_Client_PXMovement |
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const UCharacterMovementComponent & |
ClientMovement | ) |
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◆ AllocateNewMove()
FSavedMovePtr FNetworkPredictionData_Client_PXMovement::AllocateNewMove |
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overridevirtual |
Allocates a new copy of our custom saved move.
The documentation for this class was generated from the following files: