LEAP Documentation 40220
Documentation for the LEAP project
AKillCameraActor Member List

This is the complete list of members for AKillCameraActor, including all inherited members.

ActorPivotPointAKillCameraActorprotected
AKillCameraActor()AKillCameraActor
BeginPlay() overrideAKillCameraActorprotectedvirtual
CameraAKillCameraActorprotected
ForceSkeletalMeshUpdate(USkeletalMeshComponent *Mesh)AKillCameraActorprotected
GetCamera() constAKillCameraActorinline
GetKillerBounds() constAKillCameraActorinline
GetSnapShotPose() constAKillCameraActorinline
GetSpringArm() constAKillCameraActorinline
GetWidgetPlacementPivot() constAKillCameraActorinline
InitializeKillCameraActor(AProjectXCharacter *Killed, AActor *Killer, AProjectXPlayerState *KillerState, TSubclassOf< UDamageType > DamageType) constAKillCameraActor
KillCamActorMeshesAKillCameraActorprotected
KillerBoundsAKillCameraActorprotected
KillerFocused()AKillCameraActor
OnKillerFocused()AKillCameraActorprotected
PoseSnapShotAKillCameraActor
RootAKillCameraActorprotected
SetKillerBounds(FBoxSphereBounds NewBounds)AKillCameraActorinline
SetKillerPivotPoint(FVector NewPivotPoint)AKillCameraActorinline
SetWidgetPlacementPivot(FVector NewWidgetPlacementPivot)AKillCameraActorinline
SpringArmAKillCameraActorprotected
UpdateSpringArmLength(float Length)AKillCameraActor
WidgetPlacementPivotAKillCameraActorprotected