| ActorClassesToTriggerReset | AFlag | protected |
| bCanBePickedUp | AFlag | protected |
| bDoesFlagResetOnCapture | AFlag | protected |
| BroadcastTrackableActor() | ITrackableInterface | virtual |
| CanBePickedUp() const | AFlag | inline |
| CapsuleComponent | AFlag | protected |
| CarrierDied(AActor *Victim, const float Damage, struct FDamageEvent const &DamageEvent, const class AController *EventInstigator, const AActor *DamageCauser, const APlayerState *InstigatorPlayerState) | AFlag | protected |
| CheckForFlagPickups() | AFlag | protected |
| DropFlag() | AFlag | protected |
| FlagAfflictionEnded() | AFlag | protected |
| FlagCaptured() | AFlag | |
| FlagCarrierAfflictionInstance | AFlag | protected |
| FlagInfo | AFlag | protected |
| FlagPickupUpdated() | AFlag | protected |
| FlagStatUpdated() | AFlag | protected |
| GetAllyVisibilityResponse() override | AFlag | inlinevirtual |
| GetCapsuleComponent() const | AFlag | inline |
| GetCharacter() const | AFlag | |
| GetFlagCarrierAffliction() const | AFlag | inline |
| GetFlagInfo() const | AFlag | inline |
| GetHudIcon() const | ITrackableInterface | inlinevirtual |
| GetMapIcon() const | ITrackableInterface | inlinevirtual |
| GetPickupRadius() const | AFlag | inline |
| GetRadarIcon() const override | AFlag | inlinevirtual |
| GetRadarIconCompensantesRotation() const | ITrackableInterface | inlinevirtual |
| GetRadarIconEnemyOpacity() const | ITrackableInterface | inlinevirtual |
| GetRadarIconOpacity() const | AFlag | inlinevirtual |
| GetRadarIconSize() const | ITrackableInterface | inlinevirtual |
| GetRadarLabel() const | ITrackableInterface | inlinevirtual |
| GetStopTrackingEvent() | ITrackableInterface | inlinevirtual |
| GetTeam() const override | AFlag | inlinevirtual |
| GetTrackableInterfaceActor() | ITrackableInterface | inlinevirtual |
| IsCloaked() const | ITrackableInterface | inlinevirtual |
| IsValidTeam(const ITeamInterface *const TeamInferface) | ITeamInterface | static |
| ItemPickedUp(AActor *PickingUpActor) | AFlag | protectedvirtual |
| OnCarrierCharacterUpdatedEvent | AFlag | |
| OnCarrierEnterSoftBoundary(AActor *Actor, ASoftBoundaryVolume *TargetSoftBoundaryVolume) | AFlag | protected |
| OnFlagCaptured | AFlag | |
| OnFlagDropped | AFlag | |
| OnFlagPickedUp | AFlag | |
| OnFlagReturned | AFlag | |
| OnFlagStateUpdated | AFlag | |
| OnOverlap(UPrimitiveComponent *OverlapComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult) | AFlag | protectedvirtual |
| OnRep_CanBePickedUp() | AFlag | protected |
| OnRep_FlagInfo() | AFlag | protected |
| PickupDelay | AFlag | protected |
| PickUpDelayTimer | AFlag | protected |
| PickupRadius | AFlag | protected |
| RadarIcon | AFlag | protected |
| RadarIconOpacity | AFlag | protected |
| RadarIconOpacityWhenCarried | AFlag | protected |
| RadarIconOpacityWhenDropped | AFlag | protected |
| RegisterOnStart() const | ITrackableInterface | inlinevirtual |
| ReturnFlag() | AFlag | |
| SetRadarIconOpacity(float Opacity) override | AFlag | inlinevirtual |
| SetTeam(int32 NewTeam) override | AFlag | inlinevirtual |
| Sphere | AFlag | protected |
| Team | AFlag | protected |
| Tick(float DeltaSeconds) override | AFlag | protectedvirtual |
| UpdateCanBePickedUp(bool bNewPickupableState) | AFlag | inlineprotected |
| UpdateFlagCarrier(AProjectXCharacter *NewFlagCarrier) | AFlag | |
| UpdateFlagState(EFlagState NewFlagState) | AFlag | |