LEAP Documentation 40220
Documentation for the LEAP project
WeaponMovementComponent.h
Go to the documentation of this file.
1// Copyright Blue Isle Studios Inc 2018. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "WeaponMovementComponent.generated.h"
8
10
11UCLASS()
13{
14 GENERATED_UCLASS_BODY()
15
16public:
17 virtual void Initialize(UWeaponInstance* OwningWeapon);
18 virtual void StartMovement(){};
19 virtual void StopMovement(){};
20
21protected:
22 UPROPERTY()
24 uint8 MovementFlag = 0;
25};
Definition: AdvancedCharacterMovement.h:78
Definition: WeaponInstance.h:220
Definition: WeaponMovementComponent.h:13
virtual void StopMovement()
Definition: WeaponMovementComponent.h:19
virtual void StartMovement()
Definition: WeaponMovementComponent.h:18