LEAP Documentation 40220
Documentation for the LEAP project
WeaponInstanceProjectile.h File Reference
#include "CoreMinimal.h"
#include "Weapons/WeaponInstanceRanged.h"
#include "WeaponInstanceProjectile.generated.h"

Go to the source code of this file.

Classes

class  UWeaponInstanceProjectile
 

Enumerations

enum class  ELockOnType : uint8 { TightAimOnly = 0 , Always = 1 , NONE = MAX_uint8 }
 
enum class  EProjectileMagnetismType : uint8 { Always = 0 , GamepadOnly = 1 , Disabled = MAX_uint8 }
 

Enumeration Type Documentation

◆ ELockOnType

enum class ELockOnType : uint8
strong
Enumerator
TightAimOnly 
Always 
NONE 

◆ EProjectileMagnetismType

enum class EProjectileMagnetismType : uint8
strong
Enumerator
Always 
GamepadOnly 
Disabled