5#include "CoreMinimal.h"
6#include "GameFramework/Actor.h"
8#include "ProjectXSpawnTarget.generated.h"
23 virtual bool GetSpawnLocation(
AProjectXPlayerState* InInstigator, FTransform& Transform)
const override;
Definition: ProjectXPlayerState.h:238
Definition: ProjectXSpawnTarget.h:14
Definition: SpawnTargetInterface.h:18