LEAP Documentation 40220
Documentation for the LEAP project
ProjectXOnlineGameSettings.h File Reference
#include "CoreMinimal.h"
#include "OnlineSessionSettings.h"

Go to the source code of this file.

Classes

class  FProjectXOnlineSessionSettings
 
class  FProjectXOnlineSessionSettingsMatchmaking
 
class  FProjectXOnlineSessionSettingsServerbrowser
 
class  FProjectXOnlineSearchSettings
 
class  FProjectXOnlineSearchSettingsEmptyDedicated
 

Macros

#define SETTINGS_SERVERNAME   FName(TEXT("SERVERNAME"))
 
#define SETTING_OFFICIAL   FName(TEXT("OFFICIAL"))
 
#define SETTING_RULES   FName(TEXT("RULES"))
 
#define SETTING_VERSION_NUMBER   FName(TEXT("VERSIONNUMBER"))
 
#define SETTING_BRANCH_NUMBER   FName(TEXT("BRANCHNUMBER"))
 
#define SETTING_ANTI_CHEAT   FName(TEXT("ANTICHEAT"))
 
#define SETTING_MODS   FName(TEXT("MODS"))
 
#define SETTING_HAS_PASSWORD   FName(TEXT("HASPASSWORD"))
 
#define SETTING_HAS_WHITELIST   FName(TEXT("HASWHITELIST"))
 
#define SETTING_DIFFICULTY   FName(TEXT("DIFFICULTY"))
 

Macro Definition Documentation

◆ SETTING_ANTI_CHEAT

#define SETTING_ANTI_CHEAT   FName(TEXT("ANTICHEAT"))

Setting describing if the server has anti cheat enabled

◆ SETTING_BRANCH_NUMBER

#define SETTING_BRANCH_NUMBER   FName(TEXT("BRANCHNUMBER"))

Setting describing the game mode of the session (value is int)

◆ SETTING_DIFFICULTY

#define SETTING_DIFFICULTY   FName(TEXT("DIFFICULTY"))

Setting describing if the server has a whitelist for joining

◆ SETTING_HAS_PASSWORD

#define SETTING_HAS_PASSWORD   FName(TEXT("HASPASSWORD"))

Setting describing if the server has a password for joining

◆ SETTING_HAS_WHITELIST

#define SETTING_HAS_WHITELIST   FName(TEXT("HASWHITELIST"))

Setting describing if the server has a whitelist for joining

◆ SETTING_MODS

#define SETTING_MODS   FName(TEXT("MODS"))

Setting describing if the server has any mods installed

◆ SETTING_OFFICIAL

#define SETTING_OFFICIAL   FName(TEXT("OFFICIAL"))

Setting describing the game mode of the session (value is Boolean)

◆ SETTING_RULES

#define SETTING_RULES   FName(TEXT("RULES"))

Setting describing the game mode of the session (value is Boolean)

◆ SETTING_VERSION_NUMBER

#define SETTING_VERSION_NUMBER   FName(TEXT("VERSIONNUMBER"))

Setting describing the game mode of the session (value is int)

◆ SETTINGS_SERVERNAME

#define SETTINGS_SERVERNAME   FName(TEXT("SERVERNAME"))

Setting describing the game mode of the session (value is FString)