#include "CoreMinimal.h"
#include "Engine/GameViewportClient.h"
#include "AdvancedUserWidget.h"
#include "HUDBasicUserWidget.h"
#include "ContextMenuWidget.h"
#include "Blueprint/UserWidgetPool.h"
#include "ProjectXGameViewportClient.generated.h"
Go to the source code of this file.
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()
DECLARE_DYNAMIC_MULTICAST_DELEGATE |
( |
FOnKeyBindingViewportUpdatedSignature |
| ) |
|
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/3]
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam |
( |
FDisplayMeshVisibilityUpdatedSignature |
, |
|
|
bool |
, |
|
|
bDisplayVisible |
|
|
) |
| |
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/3]
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam |
( |
FViewportGamePadStateChangeSignature |
, |
|
|
bool |
, |
|
|
bIsUsingGamepad |
|
|
) |
| |
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [3/3]
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam |
( |
FWidgetChangedSignature |
, |
|
|
TSubclassOf< UUserWidget > |
, |
|
|
WidgetClass |
|
|
) |
| |