LEAP Documentation 40220
Documentation for the LEAP project
ProjectXGameViewportClient.h File Reference
#include "CoreMinimal.h"
#include "Engine/GameViewportClient.h"
#include "AdvancedUserWidget.h"
#include "HUDBasicUserWidget.h"
#include "ContextMenuWidget.h"
#include "Blueprint/UserWidgetPool.h"
#include "ProjectXGameViewportClient.generated.h"

Go to the source code of this file.

Classes

class  UProjectXGameViewportClient
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FWidgetChangedSignature, TSubclassOf< UUserWidget >, WidgetClass)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FDisplayMeshVisibilityUpdatedSignature, bool, bDisplayVisible)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FViewportGamePadStateChangeSignature, bool, bIsUsingGamepad)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FOnKeyBindingViewportUpdatedSignature)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FOnKeyBindingViewportUpdatedSignature  )

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/3]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FDisplayMeshVisibilityUpdatedSignature  ,
bool  ,
bDisplayVisible   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/3]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FViewportGamePadStateChangeSignature  ,
bool  ,
bIsUsingGamepad   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [3/3]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FWidgetChangedSignature  ,
TSubclassOf< UUserWidget >  ,
WidgetClass   
)