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LEAP Documentation 40220
Documentation for the LEAP project
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#include "Components/ActorComponent.h"
#include "ProjectXAIPerception.generated.h"
Go to the source code of this file.
Classes | |
struct | FPerceptionStimulus |
struct | FProjectXPerceptionInfo |
Macros | |
#define | ECC_AISight ECC_GameTraceChannel4 |
Enumerations | |
enum class | EStimulusType : uint8 { None = 0 , Sight = 1 , Hearing = 2 , Damage = 3 } |
Functions | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FPerceptionUpdateSignature, TArray< FProjectXPerceptionInfo >, UpdatedActors) | |
#define ECC_AISight ECC_GameTraceChannel4 |
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strong |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam | ( | FPerceptionUpdateSignature | , |
TArray< FProjectXPerceptionInfo > | , | ||
UpdatedActors | |||
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