LEAP Documentation 40220
Documentation for the LEAP project
PXProjectileMovementComponent.cpp File Reference
#include "PXProjectileMovementComponent.h"
#include "Kismet/GameplayStatics.h"
#include "DrawDebugHelpers.h"
#include "GameFramework/HUD.h"
#include "Engine/Canvas.h"
#include "Sound/SoundBase.h"
#include "Components/AudioComponent.h"
#include "ProjectX.h"
#include "Interpolator.h"
#include "ProjectXCharacter.h"
#include "ProjectXVehicle.h"
#include "WeaponInstance.h"
#include "WeaponInstanceTrace.h"
#include "GameFramework/Character.h"
#include "Components/SkeletalMeshComponent.h"

Functions

 DECLARE_STATS_GROUP (TEXT("PX Projectile Movement"), STATGROUP_PXProjectileMovement, STATCAT_Advanced)
 
 DECLARE_CYCLE_STAT (TEXT("Projectile - All Movement"), STAT_AllMovement, STATGROUP_PXProjectileMovement)
 
 DECLARE_CYCLE_STAT (TEXT("Projectile - Sweep Trace"), STAT_SweepTrace, STATGROUP_PXProjectileMovement)
 

Function Documentation

◆ DECLARE_CYCLE_STAT() [1/2]

DECLARE_CYCLE_STAT ( TEXT("Projectile - All Movement")  ,
STAT_AllMovement  ,
STATGROUP_PXProjectileMovement   
)

◆ DECLARE_CYCLE_STAT() [2/2]

DECLARE_CYCLE_STAT ( TEXT("Projectile - Sweep Trace")  ,
STAT_SweepTrace  ,
STATGROUP_PXProjectileMovement   
)

◆ DECLARE_STATS_GROUP()

DECLARE_STATS_GROUP ( TEXT("PX Projectile Movement")  ,
STATGROUP_PXProjectileMovement  ,
STATCAT_Advanced   
)