#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "nakama-cpp/Nakama.h"
#include "NakamaManager.generated.h"
Go to the source code of this file.
◆ AUTHORITATIVE_STATS_COLLECTION
#define AUTHORITATIVE_STATS_COLLECTION std::string("stats_authoritative"); |
◆ CHECK_LOGIN_BONUS
#define CHECK_LOGIN_BONUS std::string("checkLoginBonus") |
◆ CLAIM_CHALLENGE_FUNCTION
#define CLAIM_CHALLENGE_FUNCTION std::string("claimChallenge") |
◆ CONSUME_ITEM_FUNCTION
#define CONSUME_ITEM_FUNCTION std::string("consumeItem") |
◆ CONSUME_LOGIN_BONUS
#define CONSUME_LOGIN_BONUS std::string("consumeLogInBonus") |
◆ CONSUME_MATCH_BONUS
#define CONSUME_MATCH_BONUS std::string("consumeMatchBonus") |
◆ DAILY_COLLECTION
#define DAILY_COLLECTION std::string("dailyTimer") |
◆ EQUIP_REQUEST
#define EQUIP_REQUEST std::string("getPlayerEquips") |
◆ FETCH_ID_FROM_STEAM_ID
#define FETCH_ID_FROM_STEAM_ID std::string("getAccountBySteamId") |
◆ FETCH_IDS_FROM_STEAM_IDS
#define FETCH_IDS_FROM_STEAM_IDS std::string("getAccountsBySteamIds") |
◆ FREEREROLL_CHALLENGE_FUNCTION
#define FREEREROLL_CHALLENGE_FUNCTION std::string("freeReroll") |
◆ GET_TWITCH_REWARDS
#define GET_TWITCH_REWARDS std::string("awardTwitchDrops") |
◆ INITIALIZE_INVENTORY_FUNCTION
#define INITIALIZE_INVENTORY_FUNCTION std::string("initializePlayerInventory") |
◆ LOAD_CHALLENGE_FUNCTION
#define LOAD_CHALLENGE_FUNCTION std::string("loadChallenges") |
◆ LOAD_LEADERBOARD_FUNCTION
#define LOAD_LEADERBOARD_FUNCTION std::string("loadLeaderboardEntriesForStat") |
◆ LOAD_STAT_FUNCTION
#define LOAD_STAT_FUNCTION std::string("listLeaderboardStatEntries") |
◆ LOAD_STORE_FUNCTION
#define LOAD_STORE_FUNCTION std::string("loadActiveStore") |
◆ PLAYER_EQUIPS_SAVE_FUNCTION
#define PLAYER_EQUIPS_SAVE_FUNCTION std::string("savePlayerEquips") |
◆ PLAYER_INVENTORY
#define PLAYER_INVENTORY std::string("Inventory") |
◆ PURCHASE_STORE_ITEM
#define PURCHASE_STORE_ITEM std::string("purchaseStoreItem") |
◆ REDEEM_REFERAFRIEND
#define REDEEM_REFERAFRIEND std::string("redeemReferral") |
◆ REROLL_CHALLENGE_FUNCTION
#define REROLL_CHALLENGE_FUNCTION std::string("rerollChallenge") |
◆ REWARD_COLLECTION
#define REWARD_COLLECTION std::string("rewards") |
◆ SAVE_EXPERIENCE_FUNCTION
#define SAVE_EXPERIENCE_FUNCTION std::string("updateExperienceRPC") |
◆ SAVE_STAT_FUNCTION
#define SAVE_STAT_FUNCTION std::string("authenticatedUpdateStats") |
◆ SERVER_HISTORY
#define SERVER_HISTORY std::string("ServerHistory") |
◆ SERVER_ITEM_UNLOCK_FUNCTION
#define SERVER_ITEM_UNLOCK_FUNCTION std::string("authenticatedWriteStorageObjects") |
◆ SESSION_LOCK_ITEM_FUNCTION
#define SESSION_LOCK_ITEM_FUNCTION std::string("saveSessionLockedCosmetics") |
◆ STATS_COLLECTION
#define STATS_COLLECTION std::string("stats"); |
◆ SYSTEM_USER
#define SYSTEM_USER std::string("00000000-0000-0000-0000-000000000000") |
◆ UNLINK_TWITCH_INTEGRATION
#define UNLINK_TWITCH_INTEGRATION std::string("unlinkTwitchAccount") |
◆ UNLOCK_FOUNDERSPACK_FUNCTION
#define UNLOCK_FOUNDERSPACK_FUNCTION std::string("unlockFoundersPackItemsSteam") |
◆ UPDATE_CHALLENGE_FUNCTION
#define UPDATE_CHALLENGE_FUNCTION std::string("updateChallengeProgress") |
◆ UPDATE_LEADERBOARD_FUNCTION
#define UPDATE_LEADERBOARD_FUNCTION std::string("authenticatedUpdateLeaderboard") |
◆ VERIFY_TWITCH_INTEGRATION
#define VERIFY_TWITCH_INTEGRATION std::string("checkTwitchAccountLinked") |
◆ DECLARE_DELEGATE_OneParam()
DECLARE_DELEGATE_OneParam |
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FUserIdFetchDelegate |
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const std::vector< NAKAMA_NAMESPACE::NUser > & |
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◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE() [1/2]
DECLARE_DYNAMIC_MULTICAST_DELEGATE |
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FNakamaConnectedSignature |
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◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE() [2/2]
DECLARE_DYNAMIC_MULTICAST_DELEGATE |
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FNakamaFailedConnectionSignature |
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