LEAP Documentation
40220
Documentation for the LEAP project
BroadcastMessageVIPEvent.h
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// Copyright Blue Isle Studios Inc 2018. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "
BroadcastMessageComponent.h
"
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#include "BroadcastMessageVIPEvent.generated.h"
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UCLASS()
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class PROJECTX_API
UBroadcastMessageVIPEvent
: public
UBroadcastMessageComponent
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{
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GENERATED_UCLASS_BODY()
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public
:
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virtual
void
ReceiveMessage(
AProjectXPlayerController
* PlayerController, int32 Data, APlayerState* PlayerStateA, APlayerState* PlayerStateB, UObject* Object)
const override
;
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};
BroadcastMessageComponent.h
AProjectXPlayerController
Definition:
ProjectXPlayerController.h:83
UBroadcastMessageComponent
Definition:
BroadcastMessageComponent.h:14
UBroadcastMessageVIPEvent
Definition:
BroadcastMessageVIPEvent.h:11
E:
ProjectY
Source
ProjectX
Public
System
BroadcastMessage
BroadcastMessageVIPEvent.h
Generated by
1.9.4