LEAP Documentation 40220
Documentation for the LEAP project
BroadcastMessageUltimate.h
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1// Copyright Blue Isle Studios Inc 2018. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "BroadcastMessageUltimate.generated.h"
8
9UCLASS()
11{
12 GENERATED_BODY()
13public:
14 virtual void ReceiveMessage(AProjectXPlayerController* PlayerController, int32 Data, APlayerState* PlayerStateA, APlayerState* PlayerStateB, UObject* Object) const override;
15};
Definition: ProjectXPlayerController.h:83
Definition: BroadcastMessage.h:17
Definition: BroadcastMessageUltimate.h:11