LEAP Documentation 40220
Documentation for the LEAP project
BroadcastMessageAssaultPoint.h
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1// Copyright Blue Isle Studios Inc 2018. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "BroadcastMessageAssaultPoint.generated.h"
8
9UCLASS()
11{
12 GENERATED_UCLASS_BODY()
13
14public:
15 virtual void ReceiveMessage(AProjectXPlayerController* PlayerController, int32 Data, APlayerState* A, APlayerState* B, UObject* Object) const override;
16
17};
Definition: ProjectXPlayerController.h:83
Definition: BroadcastMessageAssaultPoint.h:11
Definition: BroadcastMessage.h:17