| AnalyticStatsToSend | UStatsTrackingManager | protected |
| ApplyMatchBonus(AProjectXPlayerState *const PlayerState) | UStatsTrackingManager | |
| AreStatsSynced(const FString &PlayerID) | UStatsTrackingManager | |
| AuthoritativeStats | UStatsTrackingManager | protected |
| bFriendsOnlyLoaded | UStatsTrackingManager | protected |
| bHasChallengeReroll | UStatsTrackingManager | protected |
| BPUpdateStat(AProjectXPlayerState *PlayerState, EStatNames InStatName) | UStatsTrackingManager | |
| BuildStatKey(EStatClassifier StatClass, const FString &ClassID, EStatNames StatName) | UStatsTrackingManager | static |
| ChallengeComplete | UStatsTrackingManager | protected |
| ChallengeIDs | UStatsTrackingManager | protected |
| CheckAchievementList(const FStatEvent AchievementStatEvent) | UStatsTrackingManager | |
| CheckForLevelUpAchievement(const int32 Level, AProjectXPlayerState *PlayerState) | UStatsTrackingManager | protected |
| ClaimChallenge(const FString &ChallengeID) | UStatsTrackingManager | |
| ConsumeMatchEndBonus(UStatTrackingSave *const Save) | UStatsTrackingManager | protected |
| CurrentLeaderboard | UStatsTrackingManager | protected |
| CurrentLeaderboardStatKey | UStatsTrackingManager | protected |
| EmptyChallengeID | UStatsTrackingManager | protected |
| ForceLevelToTarget(const FString &StatKey, int Value) | UStatsTrackingManager | |
| GetChallengeIDFromNumber(int32 Number) | UStatsTrackingManager | protected |
| GetChallenges(const FString &PlayerID, FTimedChallenges &Challenges) | UStatsTrackingManager | |
| GetChallengNumberFromID(const FString &ChallengeID) | UStatsTrackingManager | protected |
| GetGameTypeStringFromEnum(EGameType GameTypeEnum) | UStatsTrackingManager | protected |
| GetLeaderboard() const | UStatsTrackingManager | inline |
| GetLocalLeaderboardEntry() | UStatsTrackingManager | inline |
| GetNakamaLocalPlayerID() | UStatsTrackingManager | inline |
| GetPlayerLevelFromPlayerID(const FString &PlayerID) | UStatsTrackingManager | protected |
| GetStat(const FString &PlayerID, const EStatClassifier StatType, const EStatNames StatName, const FString &StatClassName="") | UStatsTrackingManager | |
| GetStatDelta(const FString &PlayerID, const EStatClassifier StatType, const EStatNames StatName, const FString &StatClassName="") | UStatsTrackingManager | |
| GetStatInstance(const FString &PlayerID) | UStatsTrackingManager | |
| GetStatTrackingManager(const UObject *WorldContextObject) | UStatsTrackingManager | static |
| HasChallengeReroll() const | UStatsTrackingManager | inline |
| HighestLoadedLeaderboardPage | UStatsTrackingManager | protected |
| Init(UProjectXGameInstance *GameInstance) | UStatsTrackingManager | |
| InitializeAllStats(UStatTrackingSave *StatSaveObject) | UStatsTrackingManager | protected |
| InitializeProgressionStats(UStatTrackingSave *StatSaveObject) | UStatsTrackingManager | protected |
| InitStatType(UStatTrackingSave *Save, const TArray< FString > &ClassNames, EStatClassifier Class) | UStatsTrackingManager | |
| IsAuthoritativeState(EStatNames StatName) | UStatsTrackingManager | |
| IsValidLeaderboardPage(int32 PageNumber, int32 Entries) const | UStatsTrackingManager | |
| IsValidStatCheck(EStatClassifier Class, EStatNames Name) const | UStatsTrackingManager | |
| LeaderboardCursor | UStatsTrackingManager | protected |
| LeaderboardEntries | UStatsTrackingManager | protected |
| LeaderboardLoadedResponse(const TArray< TSharedPtr< FJsonValue > > &LeaderboardEntryList) | UStatsTrackingManager | |
| LeaderboardStats | UStatsTrackingManager | protected |
| LoadAllStats(const FString &PlayerID, bool bForceReload=false) | UStatsTrackingManager | |
| LoadAuthoritativeStats(const FString &PlayerID, const TArray< FString > &StatNames, bool bForceReload=false) | UStatsTrackingManager | |
| LoadChallenges(const FString &PlayerID) | UStatsTrackingManager | |
| LoadChallengesResponse(TSharedPtr< FJsonObject > FoundChallengesJson, const FString &PlayerID) | UStatsTrackingManager | protected |
| LoadFriendsLeaderboardResponse(const TArray< TSharedPtr< FJsonValue > > &LeaderboardEntryList) | UStatsTrackingManager | |
| LoadLeaderBoard(const FString &StatKey, int NumberOfEntries, int PageNumber) | UStatsTrackingManager | |
| LoadLeaderBoardForFriends(const FString &StatKey, int PageNumber=0) | UStatsTrackingManager | |
| LoadLeaderBoardForStat(EStatNames Name, EStatClassifier Type, const FString &Class, int NumberOfEntries, int PageNumber, bool bFriendsOnly=false) | UStatsTrackingManager | |
| LoadPersonalLeaderBoard(const FString &StatKey) | UStatsTrackingManager | |
| LoadRequestedPlayerStats(const FString &PlayerID, const TArray< FString > &StatNames, bool bForceReload) | UStatsTrackingManager | |
| LoadStatInstance(const FString &PlayerID) | UStatsTrackingManager | |
| LocalLeaderboardEntry | UStatsTrackingManager | protected |
| LocalPlayerID | UStatsTrackingManager | protected |
| MakeExperienceUpdate(EStatClassifier Classifier, const FString &ClassID, const FString &PlayerID) | UStatsTrackingManager | protected |
| MarkStatSaveForReload(const FString &PlayerID, bool bAuthorityOnly=false) | UStatsTrackingManager | |
| OnAuthoritativeStastLoaded | UStatsTrackingManager | |
| OnChallengeClaimedEvent | UStatsTrackingManager | |
| OnChallengeProgressUpdated | UStatsTrackingManager | |
| OnChallengesLoadedEvent | UStatsTrackingManager | |
| OnExperienceUpdatedResponse(UStatTrackingSave *const Save, const TArray< TSharedPtr< FJsonValue > > &LevelingResults) | UStatsTrackingManager | protected |
| OnLeaderBoardLoaded | UStatsTrackingManager | |
| OnLocalLeaderboardUpdatedEvent | UStatsTrackingManager | |
| OnNakamaConnected() | UStatsTrackingManager | |
| OnPlayerLeveledUp | UStatsTrackingManager | |
| OnPurchaseEvent(bool bPurchaseSucess, const FString &ItemID) | UStatsTrackingManager | |
| OnStatsFinishedLoading | UStatsTrackingManager | |
| OnStatsLoaded | UStatsTrackingManager | |
| OnStatsTrackingManagerInitialized | UStatsTrackingManager | |
| OverrideAuthoritativeStat(const FString &StatKey, int Value) | UStatsTrackingManager | |
| ParseStatKey(const FString &Key, EStatClassifier &StatClass, FString &ClassID, EStatNames &StatName) | UStatsTrackingManager | static |
| RemoveStatInstance(const FString &PlayerID) | UStatsTrackingManager | |
| RerollChallenge(const FString &ChallengeID) | UStatsTrackingManager | |
| ResetCurrentLeaderboard(const FString &StatKey, bool bFriends) | UStatsTrackingManager | protected |
| RetryConnectionHandle | UStatsTrackingManager | protected |
| SaveAllInstances() | UStatsTrackingManager | |
| SaveChallenges(UStatTrackingSave *const Save) | UStatsTrackingManager | protected |
| SaveExperience(UStatTrackingSave *const Save) | UStatsTrackingManager | protected |
| SaveInstance(const FString &PlayerID, bool bChallengesOnly=false) | UStatsTrackingManager | |
| SaveStatIntance(UStatTrackingSave *const Save) | UStatsTrackingManager | protected |
| ShotComplete(struct FStatEvent const &StatEvent, const uint16 ID) | UStatsTrackingManager | |
| StatSaves | UStatsTrackingManager | protected |
| UpdateChallengeComplete(const FString &PlayerID, const FString &ChallengeID) | UStatsTrackingManager | |
| UpdateChallengePredictiveProgressFromChallengeNumber(AProjectXPlayerState *const PlayerState, uint8 ChallengeID) | UStatsTrackingManager | |
| UpdateChallengeProgressFromStat(TWeakObjectPtr< AProjectXPlayerState > PlayerState, const EStatClassifier ClassType, const EStatNames StatName, const FString &ClassName="") | UStatsTrackingManager | protected |
| UpdateStat(struct FStatEvent const &StatEvent) | UStatsTrackingManager | |
| ValidClassStats | UStatsTrackingManager | protected |