bCanDash | UProjectXCharacterMovement | protected |
bCanHookshot | UProjectXCharacterMovement | protected |
BeginPlay() override | UProjectXCharacterMovement | protectedvirtual |
bHasJetpack | UProjectXCharacterMovement | protected |
BoostSlopeRate | UProjectXCharacterMovement | protected |
bUseSlopes | UProjectXCharacterMovement | protected |
bWantsToAutoClamber | UProjectXCharacterMovement | protected |
bWantsToDash | UProjectXCharacterMovement | protected |
bWantsToDashCache | UProjectXCharacterMovement | protected |
bWantsToHookshot | UProjectXCharacterMovement | protected |
bWantsToHookshotCache | UProjectXCharacterMovement | protected |
bWantsToJetPack | UProjectXCharacterMovement | protected |
bWantsToJetPackCache | UProjectXCharacterMovement | protected |
bWantsToOmniDash | UProjectXCharacterMovement | protected |
bWantsToOmniDashCache | UProjectXCharacterMovement | protected |
CanClamber(const FVector &InVelocity, FHitResult &FoundLedgeHitResult) const | UProjectXCharacterMovement | virtual |
CanCrouchInCurrentState() const override | UProjectXCharacterMovement | virtual |
CheckForRamp(const FVector &InVelocity, float DeltaTime) const | UProjectXCharacterMovement | virtual |
CheckMaximumHeight() override | UProjectXCharacterMovement | virtual |
ClamberForce | UProjectXCharacterMovement | protected |
ClamberMaxAccelerationAngleDeviation | UProjectXCharacterMovement | protected |
ClamberMaxCameraDirectionAngleDeviation | UProjectXCharacterMovement | protected |
ClamberMaxDistance | UProjectXCharacterMovement | protected |
ClamberMaxHeight | UProjectXCharacterMovement | protected |
ClamberSurfaceMaxSlope | UProjectXCharacterMovement | protected |
Client_Reliable_HookshotShutdown() | UProjectXCharacterMovement | protectedvirtual |
Client_Reliable_JetPackShutdown(float WorldTime) | UProjectXCharacterMovement | protectedvirtual |
ClientUpdatePositionAfterServerUpdate() override | UProjectXCharacterMovement | virtual |
Crouch(bool bClientSimulation) override | UProjectXCharacterMovement | |
CrouchSpeedModifier | UProjectXCharacterMovement | protected |
CurrentSlopeInstance | UProjectXCharacterMovement | protected |
DoJump(bool bReplayingMoves) | UProjectXCharacterMovement | protectedvirtual |
EndPlay(const EEndPlayReason::Type EndPlayReason) override | UProjectXCharacterMovement | protectedvirtual |
FastFallSpeed | UProjectXCharacterMovement | protected |
FlatBoostMultiplier | UProjectXCharacterMovement | protected |
FSavedMove_PXMovement | UProjectXCharacterMovement | friend |
GetCrouchSpeedModifier() const | UProjectXCharacterMovement | inline |
GetCurrentSpeedSlopeInstance(bool bUse2DVelocity=false) const | UProjectXCharacterMovement | virtual |
GetDeltaSlope() const | UProjectXCharacterMovement | inline |
GetGravityZ() const override | UProjectXCharacterMovement | virtual |
GetGroundFrictionCache() const | UProjectXCharacterMovement | inline |
GetHookShotLength() const | UProjectXCharacterMovement | inline |
GetHookshotSpeed() const | UProjectXCharacterMovement | inline |
GetMaxHeight() const | UProjectXCharacterMovement | inline |
GetMaxHookshotSpeed() const | UProjectXCharacterMovement | inline |
GetMaxPossibleSpeed() const | UProjectXCharacterMovement | |
GetMaxSpeed() const override | UProjectXCharacterMovement | virtual |
GetPredictionData_Client() const override | UProjectXCharacterMovement | virtual |
GetSlopeInstance() const | UProjectXCharacterMovement | inline |
GetSlopeInstanceMultiplier() const | UProjectXCharacterMovement | virtual |
GetTimeMovementStartedAt() const | UProjectXCharacterMovement | inline |
GetTimeMovementStoppedAt() const | UProjectXCharacterMovement | inline |
HookshotCostPerSecond | UProjectXCharacterMovement | protected |
HookshotDeceleration | UProjectXCharacterMovement | protected |
HookshotDisengagementDistance | UProjectXCharacterMovement | protected |
HookshotLatchTime | UProjectXCharacterMovement | protected |
HookshotLength | UProjectXCharacterMovement | protected |
HookshotSpeed | UProjectXCharacterMovement | protected |
IncreaseSpeedCurve | UProjectXCharacterMovement | protected |
IsRunningOnWater() const | UProjectXCharacterMovement | inline |
JetpackEnergyDrainRate | UProjectXCharacterMovement | |
JetpackForce | UProjectXCharacterMovement | protected |
JetpackIncreaseDrainCurve | UProjectXCharacterMovement | protected |
JetpackMaxZ | UProjectXCharacterMovement | protected |
MaxDeltaSlope | UProjectXCharacterMovement | protected |
MaxHookshotSpeed | UProjectXCharacterMovement | |
MaxSlopeInstance | UProjectXCharacterMovement | protected |
MaxSlopeSpeedDifference | UProjectXCharacterMovement | protected |
MaxUpwardsClamberForce | UProjectXCharacterMovement | protected |
MinRampAngle | UProjectXCharacterMovement | protected |
OnCharacterInputDisabled() | UProjectXCharacterMovement | protectedvirtual |
OnClamberEnd | UProjectXCharacterMovement | |
OnClamberStart | UProjectXCharacterMovement | |
OnCustomMovementToggled | UProjectXCharacterMovement | |
OnLanded(const FHitResult &HitResult) | UProjectXCharacterMovement | protectedvirtual |
OnMovementModeChanged(EMovementMode PreviousMovementMode, uint8 PreviousCustomMode) override | UProjectXCharacterMovement | protectedvirtual |
OnWaterRunningEnd | UProjectXCharacterMovement | |
OnWaterRunningStart | UProjectXCharacterMovement | |
PerformHookPointSearch(FHitResult &OutHitResult) const | UProjectXCharacterMovement | virtual |
PerformMovement(float DeltaTime) override | UProjectXCharacterMovement | protectedvirtual |
PhysFalling(float DeltaTime, int32 Iterations) override | UProjectXCharacterMovement | protectedvirtual |
PhysWalking(float DeltaTime, int32 Iterations) override | UProjectXCharacterMovement | protectedvirtual |
RampDownwardPredictionDistance | UProjectXCharacterMovement | protected |
RampPredictionDistance | UProjectXCharacterMovement | protected |
SetSlopeInstanceMultiplierFromSpeed(const float &Speed) | UProjectXCharacterMovement | |
SettingsUpdate() | UProjectXCharacterMovement | protected |
SetupDash(FVector DesiredVelocity, bool bLookAtDashDirection=true, bool bBreakAfterDashEnds=false) | UProjectXCharacterMovement | |
SetupHookshot(TArray< float > RangeChecks, float MinDotAllowed) | UProjectXCharacterMovement | |
ShouldUpdateSimulationVisuals() override | UProjectXCharacterMovement | virtual |
SlopeDecay | UProjectXCharacterMovement | protected |
SlopeResetSpeed | UProjectXCharacterMovement | protected |
SlopeSpeedCurve | UProjectXCharacterMovement | protected |
SlopeSpeedDivisor | UProjectXCharacterMovement | protected |
SpringFriction | UProjectXCharacterMovement | protected |
SpringStiffness | UProjectXCharacterMovement | protected |
TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override | UProjectXCharacterMovement | virtual |
ToggleClamber(bool bToggle) | UProjectXCharacterMovement | |
ToggleDash(bool bToggle, bool bIsOmni=false) | UProjectXCharacterMovement | |
ToggleHookshot(bool bToggle) | UProjectXCharacterMovement | |
ToggleJetPack(bool bToggle) | UProjectXCharacterMovement | |
UnCrouch(bool bClientSimulation) override | UProjectXCharacterMovement | |
UpdateAltitudeLimitMultiplier(float NewAltitudeLimitMultiplier) | UProjectXCharacterMovement | |
UpdateFromCompressedFlags(uint8 Flags) override | UProjectXCharacterMovement | virtual |
UpdateGravityMultiplier(float NewGravityMultiplier) | UProjectXCharacterMovement | |
UpdateGroundSpeedMultiplier(float NewGroundSpeedMultiplier) | UProjectXCharacterMovement | |
UpdateHookShotLengthMultiplier(float NewMultiplier) | UProjectXCharacterMovement | |
UpdateHookShotMaxSpeedMultiplier(float NewSpeedMultiplier) | UProjectXCharacterMovement | |
UpdateHookShotSpeedMultiplier(float NewSpeedMultiplier) | UProjectXCharacterMovement | |
UpdateSlopeRunning(float DeltaTime, const float &StartingZ) | UProjectXCharacterMovement | protectedvirtual |
UpwardSlopePenalty | UProjectXCharacterMovement | protected |
WaterRunningSlopeRate | UProjectXCharacterMovement | protected |