LEAP Documentation 40220
Documentation for the LEAP project
UPXProjectileMovementComponent Member List

This is the complete list of members for UPXProjectileMovementComponent, including all inherited members.

AcceleratingTowardsHomingTargetDelegateUPXProjectileMovementComponent
AimTargetComponentUPXProjectileMovementComponentprotected
AimTargetFalloffUPXProjectileMovementComponentprotected
ApplyBulletWhip(float DeltaTime, const FVector &Start)UPXProjectileMovementComponentprotectedvirtual
AProjectileUPXProjectileMovementComponentfriend
bCanBounceUPXProjectileMovementComponentprotected
bDebugUPXProjectileMovementComponentprotected
bHasPlayedBulletWhipUPXProjectileMovementComponentprotected
bIsHomingProjectileUPXProjectileMovementComponentprotected
bIsLocallyControlledUPXProjectileMovementComponentprotected
BounceSpeedMultiplierUPXProjectileMovementComponentprotected
bStopOnDamageableHitUPXProjectileMovementComponentprotected
BulletWhipSoundUPXProjectileMovementComponentprotected
BulletWhipSoundDistanceUPXProjectileMovementComponentprotected
bUpdateRotationUPXProjectileMovementComponent
bUseExtentTraceUPXProjectileMovementComponentprotected
CalculateReflectionVector(const FVector &Direction, const FVector &ImpactNormal)UPXProjectileMovementComponentprotectedstatic
CanBounce() constUPXProjectileMovementComponentinline
ComputeHomingAcceleration(float DeltaTime) constUPXProjectileMovementComponentprotectedvirtual
GetCurrentQualityLevel()UPXProjectileMovementComponentprotectedvirtual
GetProjectileInitialDirection() constUPXProjectileMovementComponentprotected
GetQualityMode() constUPXProjectileMovementComponentinline
GetSpeed() constUPXProjectileMovementComponentinline
GravityScaleUPXProjectileMovementComponentprotected
HomingAccelerationMagnitudeUPXProjectileMovementComponentprotected
HomingTargetComponentUPXProjectileMovementComponentprotected
IgnoredActorsUPXProjectileMovementComponentprotected
Init()UPXProjectileMovementComponentvirtual
IsDebug() constUPXProjectileMovementComponentinline
IsHomingProjectile() constUPXProjectileMovementComponentinline
IsProjectileDestroyOnHit() constUPXProjectileMovementComponentinline
K2_OnReleasedToObjectPool()IObjectPoolInterface
K2_OnSpawnedFromObjectPool()IObjectPoolInterface
MaxHomingDotDeviationUPXProjectileMovementComponentprotected
MaxSpeedUPXProjectileMovementComponentprotected
NotifyHit(const FHitResult &Hit)UPXProjectileMovementComponentprotectedvirtual
OnReleasedToObjectPool() overrideUPXProjectileMovementComponentvirtual
OnSpawnedFromObjectPool()IObjectPoolInterfaceinlinevirtual
OwningWeaponUPXProjectileMovementComponentprotected
PerformMovement(const float &DeltaTime)UPXProjectileMovementComponentprotectedvirtual
ProjectileExtentUPXProjectileMovementComponentprotected
QualityModeUPXProjectileMovementComponentprotected
SetAimTarget(USceneComponent *Target, float Falloff)UPXProjectileMovementComponentinline
SetHomingTarget(USceneComponent *Target)UPXProjectileMovementComponentinline
SetMaxSpeed(float InMaxSpeed)UPXProjectileMovementComponentinline
ShouldIgnoreFriendlyTarget(const TArray< FHitResult > &Hits) constUPXProjectileMovementComponentprotected
SpeedUPXProjectileMovementComponentprotected
TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) overrideUPXProjectileMovementComponentvirtual
UpdateQualityLevel()UPXProjectileMovementComponentprotectedvirtual
UseExtentTrace() constUPXProjectileMovementComponentinline