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LEAP Documentation 40220
Documentation for the LEAP project
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This is the complete list of members for FGameAnalogCursor, including all inherited members.
AnalogCursor | FGameAnalogCursor | static |
DisableAnalogCursor(class APlayerController *PC) | FGameAnalogCursor | static |
EnableAnalogCursor(class APlayerController *PC, TSharedPtr< SWidget > WidgetToFocus) | FGameAnalogCursor | static |
FGameAnalogCursor(class APlayerController *PC, float _Radius) | FGameAnalogCursor | |
GetCurrentPosition() const | FGameAnalogCursor | inline |
GetHoveredWidgetName() const | FGameAnalogCursor | inline |
GetIsUsingAnalogCursor() const | FGameAnalogCursor | inline |
GetLastCursorDirection() const | FGameAnalogCursor | inline |
GetRadius() const | FGameAnalogCursor | inline |
GetVelocity() const | FGameAnalogCursor | inline |
IsHovered() const | FGameAnalogCursor | inline |
SetAnalogCursorSensitivity(const float Multiplier=1.0f) | FGameAnalogCursor | static |
Tick(const float DeltaTime, FSlateApplication &SlateApp, TSharedRef< ICursor > Cursor) override | FGameAnalogCursor | virtual |
~FGameAnalogCursor() | FGameAnalogCursor | inlinevirtual |