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LEAP Documentation 40220
Documentation for the LEAP project
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This is the complete list of members for FGameAnalogCursor, including all inherited members.
| AnalogCursor | FGameAnalogCursor | static |
| DisableAnalogCursor(class APlayerController *PC) | FGameAnalogCursor | static |
| EnableAnalogCursor(class APlayerController *PC, TSharedPtr< SWidget > WidgetToFocus) | FGameAnalogCursor | static |
| FGameAnalogCursor(class APlayerController *PC, float _Radius) | FGameAnalogCursor | |
| GetCurrentPosition() const | FGameAnalogCursor | inline |
| GetHoveredWidgetName() const | FGameAnalogCursor | inline |
| GetIsUsingAnalogCursor() const | FGameAnalogCursor | inline |
| GetLastCursorDirection() const | FGameAnalogCursor | inline |
| GetRadius() const | FGameAnalogCursor | inline |
| GetVelocity() const | FGameAnalogCursor | inline |
| IsHovered() const | FGameAnalogCursor | inline |
| SetAnalogCursorSensitivity(const float Multiplier=1.0f) | FGameAnalogCursor | static |
| Tick(const float DeltaTime, FSlateApplication &SlateApp, TSharedRef< ICursor > Cursor) override | FGameAnalogCursor | virtual |
| ~FGameAnalogCursor() | FGameAnalogCursor | inlinevirtual |