LEAP Documentation 40220
Documentation for the LEAP project
FGameAnalogCursor Member List

This is the complete list of members for FGameAnalogCursor, including all inherited members.

AnalogCursorFGameAnalogCursorstatic
DisableAnalogCursor(class APlayerController *PC)FGameAnalogCursorstatic
EnableAnalogCursor(class APlayerController *PC, TSharedPtr< SWidget > WidgetToFocus)FGameAnalogCursorstatic
FGameAnalogCursor(class APlayerController *PC, float _Radius)FGameAnalogCursor
GetCurrentPosition() constFGameAnalogCursorinline
GetHoveredWidgetName() constFGameAnalogCursorinline
GetIsUsingAnalogCursor() constFGameAnalogCursorinline
GetLastCursorDirection() constFGameAnalogCursorinline
GetRadius() constFGameAnalogCursorinline
GetVelocity() constFGameAnalogCursorinline
IsHovered() constFGameAnalogCursorinline
SetAnalogCursorSensitivity(const float Multiplier=1.0f)FGameAnalogCursorstatic
Tick(const float DeltaTime, FSlateApplication &SlateApp, TSharedRef< ICursor > Cursor) overrideFGameAnalogCursorvirtual
~FGameAnalogCursor()FGameAnalogCursorinlinevirtual