LEAP Documentation 40220
Documentation for the LEAP project
ReactsToActorPruner.h
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1// Copyright Blue Isle Studios Inc 2018. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "UObject/Interface.h"
7#include "ReactsToActorPruner.generated.h"
8
9UINTERFACE(MinimalAPI)
10class UReactsToActorPruner : public UInterface
11{
12 GENERATED_BODY()
13};
14
15class PROJECTX_API IReactsToActorPruner
16{
17 GENERATED_BODY()
18
19public:
20 UFUNCTION(BlueprintImplementableEvent, Category = "Pruner Events")
21 void OnActorDisabled();
22 UFUNCTION(BlueprintImplementableEvent, Category = "Pruner Events")
23 void OnActorEnabled();
24
25 UFUNCTION()
26 virtual void ActorDisabled() {};
27 UFUNCTION()
28 virtual void ActorEnabled() {};
29};
Definition: ReactsToActorPruner.h:16
Definition: ReactsToActorPruner.h:11