5#include "CoreMinimal.h"
7#include "PXGameModeBaseControlTesting.generated.h"
15 virtual UClass* GetDefaultPawnClassForController_Implementation(AController* Player)
override;
16 virtual void RestartPlayer(AController* NewPlayer)
override;
17 virtual void InitializeHUDForPlayer_Implementation(APlayerController* NewPlayer)
override;
Definition: PXGameModeBaseControlTesting.h:11
Definition: ProjectXGameModeBaseControl.h:14