LEAP Documentation
40220
Documentation for the LEAP project
BroadcastMessagePlayerKillHS.h
Go to the documentation of this file.
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// Copyright Blue Isle Studios Inc 2021. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "
System/BroadcastMessage/BroadcastMessagePlayerKill.h
"
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#include "BroadcastMessagePlayerKillHS.generated.h"
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UCLASS()
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class PROJECTX_API
UBroadcastMessagePlayerKillHS
: public
UBroadcastMessagePlayerKill
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{
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GENERATED_BODY()
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public
:
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virtual
void
ReceiveMessage(
class
AProjectXPlayerController
* PlayerController, int32 Data,
class
APlayerState* PlayerStateA,
class
APlayerState* PlayerStateB, UObject* Object)
const override
;
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};
BroadcastMessagePlayerKill.h
AProjectXPlayerController
Definition:
ProjectXPlayerController.h:83
UBroadcastMessagePlayerKillHS
Definition:
BroadcastMessagePlayerKillHS.h:14
UBroadcastMessagePlayerKill
Definition:
BroadcastMessagePlayerKill.h:14
E:
ProjectY
Source
ProjectX
Public
System
BroadcastMessage
BroadcastMessagePlayerKillHS.h
Generated by
1.9.4