5#include "CoreMinimal.h"
6#include "BehaviorTree/BTTaskNode.h"
7#include "BTTask_UpdateMoveWaypoint.generated.h"
17 UPROPERTY(Category = Blackboard, EditAnywhere)
18 struct FBlackboardKeySelector BlackboardWaypointTargetLocation;
20 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory)
override;
21 virtual void InitializeFromAsset(UBehaviorTree& Asset)
override;
Definition: BTTask_UpdateMoveWaypoint.h:11