5#include "CoreMinimal.h"
6#include "BehaviorTree/BTTaskNode.h"
7#include "BTTask_SetBlackboardKey.generated.h"
17 UPROPERTY(Category = Blackboard, EditAnywhere)
20 UPROPERTY(Category = Blackboard, EditAnywhere)
21 struct FBlackboardKeySelector BlackboardKey;
23 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory);
24 virtual void InitializeFromAsset(UBehaviorTree& Asset)
override;
25 virtual FString GetStaticDescription()
const override;
Definition: BTTask_SetBlackboardKey.h:11