5#include "CoreMinimal.h"
6#include "BehaviorTree/BTTaskNode.h"
7#include "BTTask_GetPointInFrontOf.generated.h"
17 UPROPERTY(Category = Node, EditAnywhere)
18 float Distance = 200.0f;
20 UPROPERTY(Category = Blackboard, EditAnywhere)
21 struct FBlackboardKeySelector BlackboardKeyOriginQuery;
23 UPROPERTY(Category = Blackboard, EditAnywhere)
24 struct FBlackboardKeySelector BlackboardKeyTargetDestination;
26 virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory);
27 virtual void InitializeFromAsset(UBehaviorTree& Asset)
override;
28 virtual FString GetStaticDescription()
const override;
Definition: BTTask_GetPointInFrontOf.h:11