LEAP Documentation
40220
Documentation for the LEAP project
AfflictionInstanceWeaponFireBlock.h
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// Copyright Blue Isle Studios Inc 2021. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "
Gameplay/Afflictions/AfflictionInstance.h
"
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#include "AfflictionInstanceWeaponFireBlock.generated.h"
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UCLASS()
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class PROJECTX_API
UAfflictionInstanceWeaponFireBlock
: public UAfflictionInstance
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{
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GENERATED_BODY()
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public
:
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virtual
void
ApplyModifier()
override
;
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virtual
void
EndPlay(
const
EEndPlayReason::Type EndPlayReason)
override
;
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};
AfflictionInstance.h
UAfflictionInstanceWeaponFireBlock
Definition:
AfflictionInstanceWeaponFireBlock.h:12
E:
ProjectY
Source
ProjectX
Public
Gameplay
Afflictions
AfflictionInstanceWeaponFireBlock.h
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