5#include "CoreMinimal.h"
7#include "AfflictionInstanceDisableStamina.generated.h"
18 virtual void ApplyModifier()
override;
21 UPROPERTY(EditDefaultsOnly, Category =
"Affliction")
22 bool bDisableStaminaRegen = true;
Definition: AfflictionInstanceBool.h:14
Definition: AfflictionInstanceDisableStamina.h:11
virtual bool GetBoolModifier()
Definition: AfflictionInstanceDisableStamina.h:15