5#include "CoreMinimal.h"
7#include "AfflictionInstanceCombatSpawn.generated.h"
20 virtual void ApplyModifier()
override;
23 UPROPERTY(EditDefaultsOnly, Category =
"Affliction")
24 bool bCanSpawnInCombat = true;
Definition: AfflictionInstanceBool.h:14
Definition: AfflictionInstanceCombatSpawn.h:14
virtual bool GetBoolModifier()
Definition: AfflictionInstanceCombatSpawn.h:17