We are looking to hire a 3D Character Artist

Blue Isle Studios is looking for an exceptionally skilled 3D character artist to join our team. Your focus will be to create highly realistic, detailed characters for use in a brand new, in development title while remaining conscious of polygon limits and smart texture usage. Your skills and responsibilities would include modelling, texturing, material creation and optimization while reporting to the art lead.

This is a full-time contract (minimum 6 months) or full employment position. 

Responsibilities

Sculpt, model and texture highly detailed characters for use in Unreal Engine 4 based off of […]

Valley is NOW AVAILABLE on Nintendo Switch

Blue Isle Studios is so excited to announce that we’ve officially launched Valley on Nintendo Switch for $19.99 USD.

EXPERIENCE THE ADVENTURE OF A LIFETIME

Valley is a First-Person adventure unlike any other. Hidden deep within a remote region of the Rocky Mountains, you find yourself bewildered within a secluded valley. With the power of a recently discovered L.E.A.F. suit (Leap Effortlessly though Air Functionality), run and jump your way through beautiful forests, dangerous ruins and vast environments; all the while utilizing the power to control life and death to uncover the startling secrets of the […]

Citadel: Forged with Fire Coming to PS4 & Xbox One November 1/19 Digitally and At Retail

The magical world of Citadel: Forged With Fire is preparing to take flight on November 1 for Steam, PlayStation®4 computer entertainment system and Xbox One, for both retail and digital platforms. Set in the enchanted world of Ignus, this magical massive online sandbox RPG teaches aspiring wizards the art of spellcasting, spellcrafting, broomstick flying and extensive building as you make allies to form a House […]

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We are hiring a Senior Environment Artist

Blue Isle Studios is looking for an exceptionally skilled senior environment artist to join our team. Your focus will be to create large scale, immersive environments and atmospheres for players while remaining conscious of polygon limits, draw calls and fill rate. Your skills and responsibilities will include modelling, texturing, lighting, optimization and level design while reporting to the art lead. You must have the creative […]

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