We are hiring an Animator & Technical Artist!

By |June 9th, 2016|

Blue Isle Studios is looking for an animator & technical artist!

We are looking for a skilled animator and technical artist to help us out with our brand new project; a first-person multiplayer game featuring large, beautiful environments. The ideal candidate is able to work closely with art, design and programming to develop high quality experiences […]

We are looking for a QA Intern!

By |June 9th, 2016|

Blue Isle Studios is looking for a detail-oriented, self-driven individual to join us for a period of 4 months. The ideal candidate must be able to communicate with programmers, team leads and other testers to provide feedback and analysis that is meaningful in shipping a quality multiplayer title. The ideal candidate is able to work […]

Slender: The Arival Launches for Wii U

By |October 22nd, 2015|

SLENDER: THE ARRIVAL LAUNCHES TODAY FOR WII U JUST IN TIME FOR HALLOWEEN

New Trailer Illustrates How the Wii Remote Lights the Way through this Bone-Chilling Experience

Toronto, CANADA – October 22, 2015 – If you’re in the mood for a scare as we approach the most frightening holiday on the calendar, you’re in for a devilishly […]

A New Contest Haunts Your Xbox One & PS4

By |April 17th, 2015|

We just launched Slender: The Arrival on Xbox®One and Playstation®4, and to celebrate we’re taking advantage of their awesome new video recording capabilities with a brand new contest! Here’s a look:

“Whispers around the town of Oakside Park speak of a legend. Many longtime residents will know of it, fearing the tale as children and growing […]

Slender: The Arrival coming to next gen on March 25th!

By |February 26th, 2015|

Toronto, CANADA – February 26, 2015 – Independent game design team Blue Isle Studios announced today that the survival horror Slender: The Arrival is coming on March 24 to PlayStation®4, the computer entertainment system, and on March 25 to Xbox One, the all-in-one games and entertainment system from Microsoft via the ID@Xbox self-publishing program. The […]