We are hiring a UE4 Gameplay Programmer!

By |March 7th, 2018|

Blue Isle Studios is seeking a talented and enthusiastic gameplay programmer to join our team. The ideal candidate will have a passion for building open world multiplayer games and experience working with Unreal Engine 4. We are looking for someone that is comfortable working closely with designers to create compelling gameplay experiences, implement new content […]

We are hiring an Animator & Technical Artist!

By |June 9th, 2016|

Blue Isle Studios is looking for an animator & technical artist!

We are looking for a skilled animator and technical artist to help us out with our brand new project; a first-person multiplayer game featuring large, beautiful environments. The ideal candidate is able to work closely with art, design and programming to develop high quality experiences […]

We are looking for a QA Intern!

By |June 9th, 2016|

Blue Isle Studios is looking for a detail-oriented, self-driven individual to work with us remotely for a period of 4 months. The ideal candidate must be able to communicate with programmers, team leads and other testers to provide feedback and analysis that is meaningful in shipping a quality multiplayer title.

Responsibilities:

Develop test cases and estimate […]

Slender: The Arival Launches for Wii U

By |October 22nd, 2015|

SLENDER: THE ARRIVAL LAUNCHES TODAY FOR WII U JUST IN TIME FOR HALLOWEEN

New Trailer Illustrates How the Wii Remote Lights the Way through this Bone-Chilling Experience

Toronto, CANADA – October 22, 2015 – If you’re in the mood for a scare as we approach the most frightening holiday on the calendar, you’re in for a devilishly […]

A New Contest Haunts Your Xbox One & PS4

By |April 17th, 2015|

We just launched Slender: The Arrival on Xbox®One and Playstation®4, and to celebrate we’re taking advantage of their awesome new video recording capabilities with a brand new contest! Here’s a look:

“Whispers around the town of Oakside Park speak of a legend. Many longtime residents will know of it, fearing the tale as children and growing […]