Introducing Broomstick League! Coming to Steam Early 2020.

By |September 25th, 2019|

We are incredibly excited to announce our latest game; Broomstick League, launching on Steam Early Access in early 2020!

Growing up, many of us here had dreams about soaring through the air. Imagine being high up in the sky, pointing towards the ground and dive bombing down as you pick up incredible speed. Now, imagine doing […]

For All PS4 & Xbox One Wizards Looking To Get Their Hands On Citadel: Forged with Fire

By |September 19th, 2019|

We have decided to push back Citadel: Forged with Fire’s launch by a few weeks to November 1.

We are launching the game on a ton of new platforms and going to retail stores for the first time ever. It’s pretty rare for an independent studios like ours to self publish a game on both […]

Citadel: Forged with Fire Coming to PS4 & Xbox One November 1/19 Digitally and At Retail

By |September 19th, 2019|

The magical world of Citadel: Forged With Fire is preparing to take flight on November 1 for Steam, PlayStation®4 computer entertainment system and Xbox One, for both retail and digital platforms. Set in the enchanted world of Ignus, this magical massive online sandbox RPG teaches aspiring wizards the art of spellcasting, spellcrafting, broomstick flying and […]

We are hiring a Senior Environment Artist

By |April 11th, 2019|

Blue Isle Studios is looking for an exceptionally skilled senior environment artist to join our team. Your focus will be to create large scale, immersive environments and atmospheres for players while remaining conscious of polygon limits, draw calls and fill rate. Your skills and responsibilities will include modelling, texturing, lighting, optimization and level design while […]

Hiring a Senior UE4 Gameplay Programmer

By |April 3rd, 2019|

Blue Isle Studios is seeking an experienced senior gameplay programmer to join our team. The ideal candidate will have a passion for building exciting multiplayer games and has significant experience working with Unreal Engine 4. We are looking for someone that is comfortable working closely with designers to create compelling gameplay experiences, implement new content […]